

SCENIC Model
Overview :
SCENIC is a text-conditioned scene interaction model that adapts to complex environments with varying terrains, supporting user-specified semantic control through natural language. The model navigates 3D scenes using user-defined trajectories as sub-goals and textual prompts. SCENIC employs hierarchical reasoning methods in scene understanding, achieving seamless transitions between different motion styles through frame alignment of movement and text. This technology is significant as it generates character navigation movements that comply with real-world physics and user instructions, playing a crucial role in virtual reality, augmented reality, and game development.
Target Users :
SCENIC targets developers and researchers in fields such as virtual reality, augmented reality, and game development. These users need to create character movements that adhere to physical rules and user commands, and SCENIC provides a powerful tool to meet these needs.
Use Cases
In a virtual reality game, use SCENIC to generate character movements that conform to the terrain and user commands.
In an augmented reality application, generate a character's navigation path based on user natural language instructions.
In film production, utilize SCENIC to generate character movements in complex scenes, enhancing production efficiency.
Features
Hierarchical Reasoning: Conducts high-level and detail-level scene reasoning through goal-centered normalization and human-centered distance fields.
Frame Alignment: The model achieves seamless transitions between movement and text using frame alignment.
Data Scarcity Mitigation: Increases data diversity by adapting real human motion clips to synthetic terrains.
Multiscene Generalization: The model demonstrates good generalization capabilities when tested across multiple real-world scene datasets.
Text Control: Generates corresponding character movements based on user text instructions.
Prevention of Penetration and Floating: Avoids character penetration and floating phenomena through goal-centered normalization.
Diverse Motion Generation: Capable of generating complex movements such as 'jumping over a bench and sitting down.'
How to Use
1. Visit the official SCENIC website and download the model.
2. Read and understand the model's usage documentation and API.
3. Prepare or obtain 3D scene data and user instruction text.
4. Input the 3D scene data and user instructions into the SCENIC model.
5. Based on the character movements output by the model, proceed to generate animations or develop the game.
6. Adjust model parameters as needed to optimize movement generation results.
7. Apply the generated movements in virtual reality, augmented reality, or games.
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