

GALA
Overview :
GALA is a framework that takes a single-layered clothed 3D human mesh as input and decomposes it into complete multi-layered 3D assets. The output can be combined with other assets to create novel clothed human avatars in any pose. Through a series of decomposition steps, we obtain multi-layered 3D assets in a shared canonical space, normalized for pose and human shape, facilitating easy combination of new identities and re-animation of new poses. Our experiments demonstrate the effectiveness of our method compared to existing solutions in decomposition, normalization, and combination tasks.
Target Users :
Suitable for virtual character creation, animation production, game development, etc.
Use Cases
Used to decompose a single-layered clothed 3D human mesh into multi-layered 3D assets for virtual character creation
Used to create novel clothed human avatars in any pose for animation production
Used to normalize multi-layered 3D assets, supporting easy combination of new identities and re-animation of new poses for game development
Features
Decomposes a single-layered clothed 3D human mesh into complete multi-layered 3D assets
Supports combining with other assets to create novel clothed human avatars in any pose
Normalizes multi-layered 3D assets in a shared canonical space, supporting easy combination of new identities and re-animation of new poses
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