

D3GA
Overview :
D3GA is a driveable 3D human model based on Gaussian point clouds. It can learn to generate realistic 3D human models from multi-view videos. The model uses 3D Gaussian point cloud technology for real-time rendering and drives model deformation through joint angles and key points. Compared to other methods, D3GA can generate higher quality results under the same training and testing data. It is suitable for applications requiring real-time rendering and control of 3D human bodies.
Target Users :
Suitable for applications requiring real-time rendering and control of 3D human bodies, such as virtual try-ons and game character generation.
Use Cases
Learn high-quality 3D human models from multi-view videos
Real-time control of model posture through joint angles and key point parameters
Supports segmentation rendering of limbs and clothing, achieving virtual try-on effects
Features
Supports real-time rendering
Driveable deformation
Supports layered rendering
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