# Audio-driven

Liteavatar
LiteAvatar is an audio-driven real-time 2D avatar generation model primarily designed for real-time chat scenarios. Through efficient speech recognition and viseme parameter prediction technology combined with a lightweight 2D face generation model, it achieves 30fps real-time inference using only CPU. Key advantages include efficient audio feature extraction, a lightweight model design, and mobile device-friendly support. This technology is suitable for real-time interactive virtual avatar generation scenarios such as online meetings and virtual live streaming. It was developed based on the need for real-time interaction and low hardware requirements. Currently, it is open-source and free, positioned as an efficient, low-resource-consuming real-time avatar generation solution.
Chatbot
72.9K

Syncanimation
SyncAnimation is an innovative audio-driven technology capable of real-time generation of highly realistic speaking avatars and upper body movements. By combining audio with synchronized pose and expression techniques, it addresses the shortcomings of traditional methods in terms of real-time performance and detail representation. This technology primarily targets application scenarios that require high-quality real-time animation generation, such as virtual streaming, online education, remote conferencing, and holds significant practical value. Its pricing and specific market positioning have yet to be determined.
Digital Human
55.2K

FLOAT
FLOAT is an audio-driven avatar video generation technique that utilizes a flow matching generative model, transitioning the generative modeling from pixel-based latent space to learned motion latent space, achieving temporally coherent motion design. This technology incorporates a transformer-based vector field predictor and features a straightforward yet effective per-frame conditioning mechanism. Additionally, FLOAT supports speech-driven emotional enhancement, allowing for the natural integration of expressive motion. Extensive experiments demonstrate that FLOAT outperforms existing audio-driven avatar methods in visual quality, motion fidelity, and efficiency.
Video Production
61.3K

Hallo2
Hallo2 is a facial animation technology based on a latent diffusion generative model, generating high-resolution, long-duration videos driven by audio. It expands upon Hallo's capabilities by incorporating several design improvements, including the generation of long videos, 4K resolution outputs, and enhanced expression control through textual prompts. Key advantages of Hallo2 include high-resolution output, long-duration stability, and enhanced control via textual prompts, making it significantly beneficial for generating diverse and rich portrait animation content.
AI image generation
76.7K

Loopy Model
Loopy is an end-to-end audio-driven video diffusion model that features time modules designed for cross-clip and intra-clip interactions, as well as an audio-to-latent representation module. This enables the model to leverage long-term motion information within the data to learn natural movement patterns and enhance the correlation between audio and portrait motion. This approach eliminates the need for manually specified spatial motion templates required by existing methods, achieving more realistic and high-quality results across various scenarios.
AI video generation
114.0K

Aniportrait
AniPortrait is a project that generates dynamic videos of speaking and singing faces based on audio and image input. It can create realistic facial animations synchronized with audio and static face images. Supports multiple languages and facial redrawing, head pose control. Features include audio-driven animation synthesis, facial reenactment, head pose control, support for self-driven and audio-driven video generation, high-quality animation generation, and flexible model and weight configuration.
AI video generation
704.9K

Vividtalk
VividTalk is a one-shot audio-driven avatar generation technique based on 3D mixed prior. It can generate realistic rap videos with rich expressions, natural head poses, and lip synchronization. This technique adopts a two-stage general framework to generate high-quality rap videos with all the above characteristics. Specifically, in the first stage, audio is mapped to a mesh by learning two types of motion (non-rigid facial motion and rigid head motion). For facial motion, a mixed shape and vertex representation is used as an intermediate representation to maximize the model's representational capability. For natural head motion, a novel learnable head posebook is proposed, and a two-stage training mechanism is adopted. In the second stage, a dual-branch motion VAE and a generator are proposed to convert the mesh into dense motion and synthesize high-quality videos frame by frame. Extensive experiments demonstrate that VividTalk can generate high-quality rap videos with lip synchronization and realistic enhancement, outperforming previous state-of-the-art works in both objective and subjective comparisons. The code for this technique will be publicly released after publication.
AI head image generation
138.3K

Videoretalking
VideoReTalking is a novel system that can edit real-world talking head videos to produce high-quality lip-sync output videos based on input audio, even with varying emotions. The system breaks down this goal into three consecutive tasks: (1) Generating facial videos with normalized expressions using an expression editing network; (2) Audio-driven lip-sync synchronization; (3) Facial enhancement to improve photorealism. Given a talking head video, we first use an expression editing network to modify the expressions of each frame according to a standardized expression template, resulting in a video with normalized expressions. This video is then input into a lip-sync network along with the given audio to generate a lip-sync video. Finally, we use an identity-aware facial enhancement network and post-processing to enhance the photorealism of the synthesized face. We utilize learning-based methods for all three steps, and all modules can be processed sequentially in a pipeline without any user intervention.
AI video editing
324.3K
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