Explorer
E
Explorer
Overview :
Explorer is a generative world model launched by Odyssey, designed to accelerate the creation of movie and game worlds through artificial intelligence technology, opening new forms of entertainment. Supported by Pixar co-founder Ed Catmull, it represents the next significant technological breakthrough in film, gaming, and the broader entertainment industry. Explorer has the capability to transform any image into a detailed 3D world, generating realistic environments while allowing for manual editing to meet diverse creative needs.
Target Users :
Target audience includes filmmakers, game developers, artists, and creative professionals. Explorer significantly reduces the time these experts spend on traditional 3D modeling tools by automating and accelerating the creation process of 3D worlds, allowing them to focus more on their creativity and storytelling.
Total Visits: 6.7K
Top Region: US(66.02%)
Website Views : 59.9K
Use Cases
Collaborating with Garden Studios to apply the generated worlds in virtual production stages.
Artists using 3D worlds generated by Explorer for film and game creation.
Designers leveraging Explorer to manually edit the generated worlds in tools like Unreal, achieving specific visual effects.
Features
Transform any image into a detailed 3D world.
Generate realistic worlds suitable for live-action films, surreal games, and more.
Support movement generation within 3D worlds for more authentic dynamic effects.
Reconstruct scenes using Gaussian splatter technology, where details are nearly imperceptible.
Allow manual editing of generated worlds to achieve precise creative goals.
Compatible with mainstream creative tools such as Unreal, Houdini, Blender, etc.
Proven practicality of generated worlds in real production workflows.
Quick iteration aimed at achieving real-time world generation.
How to Use
1. Register and request access to the Explorer model.
2. Upload or choose an image as the starting point for your 3D world.
3. Use Explorer to transform the image into a detailed 3D world.
4. Manually edit the generated 3D world as needed to fit specific creative requirements.
5. Import the edited 3D world into creative tools such as Unreal, Houdini, Blender, etc., for further creation and development.
6. Utilize the generated 3D world for film, game, or other entertainment production.
7. Provide feedback on the user experience and collaborate with the Odyssey team to drive improvements and innovations in the Explorer model.
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