

Object Images
Overview :
Object Images is an innovative technology for generating 3D models that simplifies the creation and processing of 3D shapes by encapsulating complex 3D geometry within a 64x64 pixel image, known as 'Object Images' or 'omages'. This technology directly applies image generation models, such as Diffusion Transformers, to 3D shape generation, addressing the challenges of geometric and semantic irregularities commonly found in traditional polygon meshes.
Target Users :
Object Images is suitable for 3D designers, game developers, and professionals who need to efficiently generate and edit 3D models. This technology streamlines the creation process of 3D models, making editing, animation, and interaction easier while preserving high quality and detail in the models.
Use Cases
Designers quickly generate complex 3D headphone models using Object Images technology.
Game developers create diverse equipment and props for game characters utilizing this technology.
In the education sector, students learn the fundamentals of 3D modeling through Object Images.
Features
Simplifies the generation of 3D models via 64x64 pixel images.
Supports UV mapping while incorporating surface geometry, appearance, and patch structures.
Enables direct 3D shape generation using image generation models.
Evaluated on the ABO dataset, the generated shapes exhibit point cloud FID levels comparable to state-of-the-art 3D generation models.
Supports PBR material generation, including reflective materials like mirrors.
Utilizes image diffusion models to produce low-resolution omages, showcasing a new paradigm in 3D generation.
Discrete structures emerge from continuous image formats during the denoising process.
How to Use
1. Visit the official website of Object Images.
2. Familiarize yourself with the technology background and product overview.
3. Read the documentation to learn how to convert 3D shapes into a 64x64 pixel image.
4. Download and install the necessary software or tools.
5. Follow the tutorial to preprocess UV unwrapped 3D models into omages.
6. Use Diffusion Transformers to learn the distribution of omages and generate new 3D models.
7. Adjust the materials and details of the generated 3D models as needed.
8. Apply the generated 3D models in design, game development, or other related fields.
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