

Paint3d
Overview :
Paint3D generates high-resolution, unlit, and diverse 2K UV texture maps for untextured 3D meshes, and performs conditional generation based on text or image inputs. It first generates a rough texture map by creating view-dependent images with a pre-trained 2D diffusion model that considers depth information and then performs multi-view texture fusion. Subsequently, it employs specialized UV completion and UVHD texture models to remove the lighting effects and fill in incomplete areas. Paint3D can produce semantic-consistent, unlit 2K UV textures, significantly enhancing the texture generation quality of untextured 3D objects.
Target Users :
["Enhancing details on 3D models","Generating custom textures for 3D meshes guided by semantic text","Filling in missing texture areas on 3D model surfaces"]
Use Cases
Generating cherry blossom textures for a tree 3D model using the text command 'cherry blossom tree'
Creating similar stone textures for the exterior walls of a house using reference images
Filling in texture details for the muscular and skin areas of 3D character models
Features
Supports conditional high-resolution texture generation for untextured 3D meshes based on text or image inputs
Uses a rough-to-fine process, first creating an initial rough texture and then refining with unlit and shape-agnostic fine-tuning
Can generate 2K resolution UV texture maps that are semantically consistent and unlit
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