

Gaussian Splatting
Overview :
This is a resource collection focusing on 3D Gaussian splatting technology. It covers a range of content including ecosystems & tools, research papers, and a Unity Gaussian scattering project. This technique has widespread applications in 3D editing, real-time point cloud relighting, reverse rendering, data compression, and anti-aliasing, making it a valuable resource for anyone interested in 3D Gaussian splatting.
Target Users :
This resource collection is suitable for anyone interested in 3D Gaussian splatting technology, including designers, engineers, and researchers.
Use Cases
Sharing application cases of 3D Gaussian splatting technology in the designer community
Engineers researching the application of 3D Gaussian splatting technology in the field of real-time point cloud relighting
Researchers utilizing 3D Gaussian splatting technology for data compression and anti-aliasing research
Features
Collection of ecosystem & tool resources
Summary of research papers
Introduction to the Unity Gaussian scattering project
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