

3D Paintbrush
Overview :
3D Paintbrush is a technique that uses text descriptions to automatically add textures to local semantic areas on a mesh. The method operates directly on the mesh to generate texture maps that seamlessly integrate into standard graphics pipelines. It simultaneously produces localized texture maps for the specified editing areas and corresponding textures tailored to them. We utilize multiple stages of a cascading diffusion model to supervise local editing techniques, thus enhancing the detail and resolution of texture areas. This technology is known as Cascading Score Distillation (CSD) and allows the distillation of scores at multiple resolutions in a cascading manner, providing control over the granularity of supervision and the global understanding. We demonstrate the effectiveness of 3D Paintbrush in adding textures to various shapes within different semantic regions. It has functionalities such as:
Target Users :
Used to add textures to local semantic areas on a mesh
Use Cases
Adding personalized textures to specific areas of 3D models
Adding detail textures to characters or scenes in game design
Adding decorative textures to specific areas in architectural design
Features
Automatic generation of locally stylized textures
Production of localized texture maps and corresponding textures
Supervision of local editing techniques by cascading diffusion models
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